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Unreal Engine Plugin: Immersive Video

Version: v2.0.1
Author: Roland Bruggmann

Description

Screenshot of Plugin Content

A game plugin providing with media content for 2D Planar and 360° Spherical Video playback as well as for Scene Capture (VGA, HD, FullHD).

Features

Contents

Dependencies

With using this plugin also engine plugins BlueprintMaterialTextureNodes, MediaIOFramework, MediaFrameworkUtilities and WmfMedia will be enabled.

Usage

Use the plugin as project plugin (folder MyProject/Plugins). Add the plugin by downloading and unpackaging an archive or using git clone:

git clone https://github.com/brugr9/ImmersiveVideo.git

Screenshot of Plugin


Table of Contents

1. Video Playback

List of general purpose video playback assets:

2. Planar Video Playback

List of Assets:

Screenshot of Blueprint BP_MediaPlayer2DVideoActor in Reference Viewer:

Screenshot of Blueprint BP_MediaPlayer2DVideoActor in Reference Viewer

3. 360° Spherical Video Playback

List of Assets:

Screenshot of Blueprint BP_MediaPlayer360DegVideoActor in Reference Viewer:

Screenshot of Blueprint BP_MediaPlayer360DegVideoActor in Reference Viewer

Blueprint ‘BP_MediaPlayer360DegVideoActor’:

Screenshot of Blueprint BP_MediaPlayer360DegVideoActor:

Screenshot of Blueprint BP_MediaPlayer360DegVideoActor

The Material ‘M_MediaTexture_360DegVideo’ with Material-Function ‘MF_InverseTexCoord’ (Inverse Texture Coordinates) is used in Static Mesh Sphere 360 Degree Video ‘SM_Sphere_360DegVideo’.

Screenshot of Material M_MediaTexture_360DegVideo:

Screenshot of Material MediaTexture 360DegVideo

Screenshot of Material-Function MF_InverseTexCoord:

Screenshot of Material-Function Inverse Texture Coordinates

Screenshot of Static Mesh SM_Sphere_360DegVideo:

Screenshot of Static Mesh Sphere 360 Degree Video

4. Scene Capture and Render

List of Assets:

5. Color Checker

List of Assets:

A. References

Unreal Engine 4 Documentation, WorkingWithMedia: BlueprintAPI: MediaPlayer, MediaFramework, MediaFramework TechReference

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